Count coins and bills, pay the exact price and make change. Play, solve missions, crack shop puzzles and beat the clock.
Start here. Every coin has a value. A penny is worth 1 cent (1¢). A nickel is worth 5¢. A dime is worth 10¢. A quarter is worth 25¢. Size can fool you: the dime is the smallest coin, but it is worth more than a nickel or a penny.
Counting money. Start with the biggest piece and count up. Three dimes and two nickels: 10, 20, 30, then 35, 40. That is 40¢. Counting by 10s, 5s and 25s is just skip counting.
Cents and dollars. 100 cents make 1 dollar. We write dollars with a dot: $2.35 means 2 dollars and 35 cents. The two numbers after the dot are always cents, so 5 cents is $0.05 and a dime is $0.10.
Trading up. Five pennies are worth one nickel. Two nickels are worth one dime. Trading keeps the amount the same but uses fewer pieces. The fewest pieces for a price is a fun puzzle.
Making change. If a toy costs $3.75 and you pay with a $5 bill, the change is what is left over: $5.00 − $3.75 = $1.25. You can also count up from the price to what you paid.
Try this above. In Play, tap 7 pennies, then press Trade up. Ask for an amount and build it two different ways. Which way uses fewer pieces?
The size of a coin does not tell you its value. The dime is worth 10¢ and the nickel is worth 5¢, even though the dime is smaller. Read the number on the coin.
Put the cents after a dollar sign and a dot. 35¢ is $0.35. 5¢ is $0.05. 125¢ is $1.25.
Pick the level, not the age. "Just starting" uses pennies, nickels and dimes up to one dollar. "I know the basics" adds quarters and bills up to $10. "Challenge me" uses all the coins and bills up to $50.
No. It is free and needs no account. Your stars are saved in your own browser. The coins and bills here are simple drawings, not real ones.